The Adventures of Batman and Robin

After the success of Tim Burton’s 1989 film Batman, scores of people had Bat on the brain. Interest in the character increased, and popular culture embraced him with open arms and wallets. Batman themed merchandise hit the market with a fury, and later the film received a sequel, 1992’s Batman Returns. Directed again by Burton with Michael Keaton reprising his role as Bruce Wayne/Batman, the film follows the exploits of the Caped Crusader as he deals with the villainous Penguin (Danny DeVito) and vixen Catwoman (Michelle Pfeiffer). Christopher Walken also starred in the film as himself. Nah, I’m just kidding. He played the devious businessman Max Shreck.

Batman Returns wasn’t the only major release for the Dark Knight in 1992. In September of that year, the character starred in a new feature for the small screen, one that is often considered among the finest animated programs ever made, and paved the way for what we know as the DC animated universe. Yes, I’m talking about the award-winning Batman: The Animated Series.


Classic.                               Picture comes from wikipedia

Developed by then first-time producers Bruce Timm and Eric Radomski, Batman: The Animated Series tales stories of the Dark Knight as he attempts to keep the peace in Gotham City. Running until 1995, the show follows the dark tone of the Burton films and is set in a Gotham seemingly inspired by the architecture and clothing style of the 1940s. The show’s score, composed by Shirley Walker, includes an opening theme based on the one Danny Elfman created for the Burton films. It’s a great theme, and plays especially well with the show’s tone. A video of the show’s intro is available below (respect to YouTube user DraftMasterJohn for the upload).

B:TAS featured some of the best voice acting ever in an animated show, leading to classic portrayals of many DC characters. Kevin Conroy was incredible as Bruce Wayne and Batman, giving both halves of the Wayne/Batman persona their own separate sound. Mark Hamill (yes, that Mark Hamill) was fantastic as the Joker, providing the delightfully demented character with a voice that made him as charming as he was menacing. Some more notable performances include: Loren Lester as Dick Grayson/Robin; Efrem Zimbalist Jr. as Alfred; Michael Ansara as the tragically crestfallen Mr. Freeze (watch the episode “Heart of Ice”; you’re welcome); Arleen Sorkin as the delightfully demented Harley Quinn (Joker’s assistant; created just for the show) and Ron Perlman as the unfortunate and villainous Clayface.

Upon its release, the show was an instant hit, and received universal acclaim. Praised for its excellent animation, sound editing, and mature tone, the latter a product of the fantastic writing by scribes such as Michael Reeves, Byrnne Stephens, and the redoubtable Paul Dini. The show won four Emmys throughout its run– including one for Outstanding Animated Program– and recognized by many publications, among them IGN, Complex, and TV Guide Magazine for being one of the greatest cartoons ever made.

If for any reason you have not seen this show, please, please find a way to see it, I beg you. I highly doubt it will disappoint you.

I’ve done a lot of gushing about stuff that isn’t video games, but yes, this indeed is still a video game blog. In 1994, B:TAS  became known as The Adventures of Batman & Robin, a title it held until the show went off the air. The game we’ll be focusing on in this post (as the title suggests) is the video game adaptation of the show.


Picture comes from

The game appeared on four different systems– Super Nintendo, Sega CD, Sega Genesis, and Sega Gear– and were all released between 1994 and 1995, with the Super Nintendo version being released first. Each version of the game has its own unique features, giving each one a different gameplay experience. The Super Nintendo and Game Gear versions of the game are both one player side-scrolling beat-em-ups; the Sega CD version is an action racer featuring the Batmobile and Batwing; and the Genesis version is a side-scrolling beat-em-up for up two players. For this post, we’ll look at the version of the game I actually played, the one for the Genesis.


Picture comes from

Developed by Clockwork Tortoise and published by Sega, B&R released in 1995. A one or two player game, players can select either Batman or Robin as they attempt to save Gotham City from the evil clutches of supervillains Joker, Mad Hatter, Two-Face and Mr. Freeze. Each villain has his own level which also includes three sub-areas. Batman and Robin can fight enemies with punches, kicks, and weapons like Batarangs, bolas, and the invaluable screen-clearing bomb, a non-standard item which can occasionally be picked up.

I rented this game a few times when I was a kid, and it was quite fun to play. The graphics were great for their time, providing some of the best visuals a Genesis game could offer. The soundtrack, an electronica piece composed by Jesper Kyd, is especially enjoyable to listen to even now. It’s definitely a switch from the orchestral arrangements by Walker and Elfman associated with the Batman franchise at the time, but it complements the chaotic nature of the game well.

Speaking of chaos, B&R is a difficult game due to its fast pace and abundance of enemies. You’ll definitely need great reflexes because when you get attacked, enemies come in waves and from both sides. That was a little overwhelming for me at first, and definitely a change of experience from the Batman games I had played before. The game’s pace is actually similar to something like Contra, Konami’s action/adventure platformer. At least in B&R, you can get hit by an enemy more than once before losing a life.

Actually, I never made it past the game’s first level, so this is yet another title YouTube helped me see the rest of. If you’re curious to see how the game looks, footage of it is available below (respect to YouTube user TheKeeshu for the upload).

That about does it for this segment. Batman month ends tomorrow, but it’s been fun researching some of these old games to see how far back the Dark Knight’s history in video gaming reaches. If you’re curious about the other versions of today’s game, here are links to gameplay footage from the Super Nintendo, Game Gear, and Sega CD iterations of it. Until next time.

Peace & Pixels



E.T. Came Home… Sort Of

The debate over a decades old (now I feel old) legend has just been laid to rest. Remember the old tale about the scores of unsold copies of the Atari game E.T.: The Extraterrestrial being buried in a landfill out West? Turns out the story is actually true.

Look, a phone. Photo comes from

I’m getting to this a little tardy, so pardon me, but we’re always a tad behind schedule here on the Chomp. Recently, some workers for an upcoming documentary film on Atari found the mythical lost games after digging them up in a desert within Alamogordo, New Mexico. The film, directed by Zack Penn, is set to be released on Xbox consoles later this year.

Wow. I’m kind of speechless but that’s what typing is for. I’ve heard about this story several times during the course of my existence and I’ve always believed it was true, but that I’d never actually see it proven. It was just one of those things you talk about happening that never does, like (previously) Duke Nukem Forever coming out or the Cubs winning another World Series.

Two out of three has happened, so maybe my Cubs are due soon, right? Well, at least they won today. That’s a step in the right direction. Until next time.

Peace and Pixels

Batman at the Arcade

Batman’s legacy in video gaming is a long one, starting with his first appearance on the gaming computers of the 1980s to his upcoming role in Rocksteady’s Batman: Arkham Knight, which debuts on the PlayStation 4, Xbox One, and personal computer later this year. Batman’s tenure in gaming is not just limited to the home market, however. The Dark Knight has starred in a few arcade games over the years, a history we’ll look at today.

Batman (Atari, 1990)

Based on the 1989 Tim Burton film of the same name, Atari’s Batman is a single-player side-scrolling brawler that pits the Dark Knight against arch-criminal Joker and his henchman in Gotham City. The game features several levels based on locales from the film, such as the Axis Chemicals factory and Flugelheim Museum. Batman fights enemies with punches, kicks, and gadgets like his Batarangs (his signature boomerang-like projectiles) and gas grenades. During certain levels, Batman can drive the Batmobile or fly the Batwing.

The game’s story, told through a series of cutscenes, consist of stills and audio from the from the film. Audio clips from the film (mainly quotes from either Batman or Joker) also play at times during gameplay.

This is a game I really didn’t know existed until a few days ago. If you’d like to see some gameplay footage, check out YouTube user Nz0x’s video below. Picture comes from

Batman (Data East, 1991)

This is primarily a video game blog, but since we’re focusing on the arcade it’s only right to include other types of games on this list. Batman is a Data East pinball machine based on Tim Burton’s 1989 film. The game features sounds, music and art inspired by the film, with painted portraits of the movie’s stars found on the machine.


Batman was a favorite of mine as a kid, and I played it often at the Chuck E. Cheese in Melrose Park. The sounds and the music of the game captivated and excited me, motivating my play throughout every turn. It’s not the most fully featured pinball machine, but it does have a Batcave, Flugelheim Museum and a Joker ramp. The Joker ramp, found at the top left of the machine’s table, was a picture of the villain’s face with holes cut out in place of his eyes and mouth. If the ball lands in of those holes, it activates a taunt shown on the screen found at the base of the game’s backbox (the large square box at the top of the machine, as seen in the above picture).

Here’s a video of the game in action, uploaded by YouTube user lettucekl. Picture comes from

Batman Forever (Sega, 1995)

One of the many pinball machines released by Sega throughout the 1990s, Batman Forever is based on the Joel Schumacher film of the same name.


Batman Forever tables featured the color themes of the movie, as well as portraits of the film’s stars on the game table and the game’s outer shell. It has more features than its aforementioned Data East predecessor, among them six flippers, multiball, a Batwing cannon (which fires pinballs), and play for up to six players.

This is yet another arcade game I scarcely remember seeing as youth, but from what I’ve seen of it on it the interwebs, it looks like a cool machine. For footage of the game, check out the video by YouTube user tattyadams. Picture comes from

Batman Forever: The Arcade Game (Acclaim, 1996)

Acclaim had a checkered history with the Batman franchise. In 1995, the company released Batman Forever, a beat-em-up action game for the home consoles of the time. The game was a disaster, criticized for its bland action and poor controls.The next year Acclaim released Batman Forever: The Arcade Game in the arcades.

Similar to its console cousin, BF:TAG is a beat-em-up for one or two players. As either Batman or Robin, players must battling supervillains Two-Face and Riddler and their army of thugs.

The game eventually appeared on the Sony PlayStation, Sega Saturn and personal computer. The console versions of the game are actually quite rare and very expensive to purchase brand new. For gameplay of the Sega Saturn port of this title, watch YouTube user RaSanBR’s video, provided below. Picture comes from

Batman (Stern, 2008)

This 2008 pinball machine by Stern combines elements from the two Christopher Nolan directed Batman films at the time– 2005’s Batman Begins and 2008’s The Dark Knight— into one game. The artwork features portraits of the stars from both of the films, though the overall theme comes from The Dark Knight.


This machine contains several unique traits, including a crane which holds an extra ball, figurines of the Joker, Scarecrow and Batman, a toy Batmobile and a mini playfield at the top of the game table just to name a few. The game features a variety of audio clips inspired by the films, including a version of the theme by the films’ composer Hans Zimmer.

Batman was in the Professional and Amateur Pinball Association’s (PAPA) 2012 tournament. Below is some footage of the game being played during the qualifying round of that PAPA tournament, uploaded by YouTube user CGR Pinball. Picture comes from

Batman (Specular Interactive & Raw Thrills, 2013)


The latest Batman-themed arcade release, Specular Interactive and Raw Thrills’ Batman focuses exclusively on the Dark Knight’s greatest gadget: the Batmobile! An open world action racer for one or two players, Batman tasks the Caped Crusader with fighting three supervillains– Bane, Joker and Mr. Freeze– on the roads of Gotham City.

Players have their choice of 11 different Batmoniles, ranging from the Cadillac-based car of the 1966 TV series to the Tumbler of the Nolan films. Each Batmobile has an array of weapons, including missiles, machine guns and large Batarangs.

I haven’t seen this game in person yet, but I’d love to try one in the future. A game about the Batmobile just sounds like a fun time. Posted below is a YouTube video of the game, uploaded by its developers Specular Interactive. For further information on the game and its creators, do read this article from Complex. Picture comes from

That does it for this segment. There are only a few days left in April, so I’ll try to get as many posts up on Batman games as I can. Until next time.

Peace & Pixels

The Nintendo Game Boy Turns 25

On this day twenty-five years ago, Nintendo’s Game Boy was first released in Japan. Yep, it’s been that long ago. A trailblazing system, the Game Boy essentially paved the road for what we know now as the portable video game market.


Designed by Gunpei Yokoi and Nintendo’s Research and Development 1 unit, the Game Boy is the company’s second portable gaming device following its Game & Watch line. A phenomenal success, the Game Boy (including revisions such as the Game Boy Color, Pocket, and Light) has sold over 118 million units worldwide, making it one of the best-selling video game consoles ever.

Originally released in white, the Game Boy featured a 66 mm monochrome screen and required 4 AA batteries to power it. The system’s button layout– consisting of a black directional pad, grey start and select buttons, and red A and B buttons– shared a similar design scheme to the controller of Nintendo’s home console the Famicom. For multi-player usage, the system employed a cable that could link two Game Boys together through a port found on the console’s top right side.

The Game Boy debuted in Japan with six launch titles: Super Mario LandTetrisTennisAlleyway, Baseball and Yakuman. Within the system’s first two weeks on the market, it sold out.

Soon, other companies begin to make their own portable gaming systems, leading to rival consoles such as the Sega Game Gear, Atari Lynx, and NEC TurboExpress. Each console was more powerful than the Game Boy, and all featured color displays.

However, what the Game Boy lacked in hardware it made up for in software, with an extensive library of hundreds of games including: Super Mario LandMetroid II: The Return of Samus, Donkey Kong Land, the Game Boy Color version of Metal Gear Solid, PokemonThe Legend of Zelda: Link’s Awakening, and Tetris, the system’s best-seller. The games were essential to the console’s staying power, which helped keep some version of it in production for nearly 14 years.

Oh, and since it’s a Nintendo system, it’s practically indestructible. Seriously, not even war can defeat a Game Boy.

I still own my Game Boy, a green one, which I received as a Children’s Day gift way back in the mid-1990s. Thanks, mom.

Here’s to 25 years of one the greatest game machines! Below is a YouTube video of one of the very first Game Boy commercials released in Japan (respect to Vahan Nisanian for the upload). Until next time.

Peace & Pixels

 Update: Relocated the information about the Game Boy’s time on the market.

Batman: The Video Game, or 80s Baby BatFan

Before I get to the main topic at hand, please allow me to reminisce for a spell.

As a young one growing up in the mid-to-latter part of the 1980s, I got to experience firsthand the Jheri curl, the Nintendo Entertainment System, young Bobby Brown and a whole lot of neon. All of those wonderful things considered, the 80s is where my fandom of Batman began. My first experience of the Dark Knight, however, did not come through the comic books but through film and television, namely the 1966 Batman TV show and Tim Burton’s 1989 film adaptation of the character.

Anyone who has seen either program will tell you that the two couldn’t be more different in their approach to Batman. The TV show, which ran for three seasons, starred Adam West in the title role. An exercise in campy humor, the show played out like a light-hearted soap opera. Batman was an almost impossibly upstanding citizen, keen on following all of Gotham City’s laws and regularly providing sage words for his sidekick Robin (played by Burt Ward). The duo fought crime with a seemingly endless array of Bat-gadgets, leading to classic moments like this one, taken from the movie adaptation of the show (respect to LisaAnn915 for the upload)

The villains were perhaps the stars of the series, featuring an eclectic yet excellent cast that included the likes of Ceaser Romero (Joker), Ertha Kitt (Catwoman, season 3), Burgress Meredith (Penguin) and Frank Gorshin (Riddler, seasons 1 and 3). More eccentric than evil, the villains were a joy to watch, mainly because of their garish and oftentimes goofy performances.

Of course, I’d be remiss to discuss the show without any mention of its catchy theme song, done by Neal Hefti (respect to YouTube user Chuck Halley for the upload).

My very young view of the Caped Crusader change one day in the summer of 1990. I was with my grandmother at the youth center she worked at and the staff there decided to show the kids a movie. The film of choice? Tim Burton’s Batman. (Trailer comes from Movie Clips Classic Trailers.)

Starring Michael Keaton as Batman and the seemingly immortal Jack Nicholson as the Joker, Batman tells the tale of the titular hero as he battles the Joker and his henchmen in Gotham City. Burton’s film took a much darker approach to the Batman universe, a move that reflected the character’s run in the comics at the time, as seen in Frank Miller’s (with Lynn Varley and Klaus Johnson) 1986 comic The Dark Knight Returns,and 1988’s The Killing Joke by Alan Moore, Brian Bolland and John Higgins.

From the moment Danny Elfman’s now classic score (the best Batman music ever, I think) played during the film’s beginning, chills shot through my spine. As I watched the movie, I was completely engrossed in its world. The architecture, the atmosphere, the characters, everything captured me. Nicholson was a hoot as the Joker, and after seeing the film I was fan of his for life. Keaton’s Batman was much more serious in tone than West’s, and it was found in everything from his sleek black costume with the yellow and black Bat symbol to his gravely voice. And his car. The 1989 Batmobile is the Batmobile of Batmobiles.

“Chicks love the car.”

Batman was a huge hit, drawing in well over $400 million dollars at the box office worldwide, and made Batman a household name for a new generation of fans. With success came merchandise, and soon Batman was adapted into a video game. Developed and published by Sunsoft, Batman: The Video Game was made for the Nintendo Entertainment System (NES), the Nintendo Game Boy, and the Sega Genesis/Mega Drive. Each version of the game has it’s own unique take on the film’s story, and all feature great soundtracks done by Naoki Kodaka.

Took me a while to get to it. Memory Lane’s a long road.

Released in December of 1989 in Japan and in North America the following year, the NES version of Batman: The Video Game is a side-scrolling, action/adventure platformer. Players control Batman as he attempts to clean up the mean streets of Gotham City by fighting Joker and his henchmen. The game consists of six levels inspired by locations from the film, like the Axis Chemicals Factory and the Gotham Cathedral. Unlike the film, this game features a few villains from the comics (among them Firebug and The Electrocutioner), as well as ninja, killer robots and of course, the Joker who serves as the game’s final boss.

I’ve only played this game a handful of times and never actually owned it, but it was a fun, albeit challenging experience. Batman is able to use his fists, and three gadgets– Batarangs (bat shaped boomerangs), a spear gun and a dirk (multi-shot weapon) –in combat. An agile warrior, Batman is able to jump off of walls (an uncommon feature at the time) in order to reach high platforms and evade enemy attacks. Footage of the game (uploaded by YouTube user cubex55) can be seen below.

As an aside, the game is somewhat infamous for its ending; I won’t spoil it for you, but I will say that it’s drastically different from that of the movie. If you’d like to see it, you can do so here.

The Game Boy version of Batman: The Video Game (which was released in 1990) is the one iteration of the game I’ve never actually played, but I do know a little about it. Like the NES version, the Game Boy game pits Batman against the Joker, this time taking place across four levels. Unlike the NES version, the Batwing, Batman’s fighter jet, is usable in one of the levels. Gameplay footage from the title uploaded by YouTube user arronmunroe can be seen below.

My favorite memory of Batman: The Video Game is of its Genesis version. Released in 1990 in North America, Europe, and Japan, the Genesis iteration is a side-scrolling action brawler which sees Batman battling the Joker and his henchman throughout six levels. Batman can fight enemies with punches, low kicks and by throwing Batarangs. Rounding out the rest of his arsenal is a grapple gun to help him reach distant platforms, and the Batmobile and Batwing for use in specific levels.

I first saw the Genesis version of Batman: The Video Game at a friend of my mother’s who’s son owned it. I asked her son if I could see how the game looked and he said sure. He had the first-generation Genesis, the model that had the stereo jack for headphones on its front. He put the game in the cartridge slot and pressed the power button. A few moments later, my juvenile mind was blown.

From the opening of the game I was hooked. The game starts off with the oval yellow and black Bat symbol spinning around against a black background. It may not look like much now, but it was thrilling then.

Once the game started up, I was out on the streets of Gotham as the Dark Knight, battling thugs with fists and Batarangs. I got to the end of the first level and made it to the second, where my journeys ended. Since I never owned the game, it wasn’t until my adult years that I actually saw the rest of it, thanks to the glory of YouTube. Gameplay footage of BTVG uploaded by YouTube user cubex55 can be seen below.

That does it for this segment. Here are some YouTube uploads of Kodaka’s soundtracks for the NES, Game Boy and Genesis versions of BTVG. I’ll try to put some more about Batman in video games soon. Until next time.

Peace & Pixels

Pictures come from and

Batman’s Video Game Debut

Time is a shifty fellow; it always moves fastest when you’re caught unawares. It’s been over a week since I last posted about DC Comics’ month long celebration of its character Batman’s 75th anniversary, but I haven’t forgotten about it. The Dark Knight has had a long and varied history in video gaming, from his appearances on the systems of the 1980s to the epic Arkham series of today. In this post, we’ll look at Ocean Software’s 1986 title Batman, the first video game Batman ever appeared in.


Released on the Amstrad PCW and CPC, the ZX Spectrum and the MSX computers, Batman stars the Caped Crusader as he tries to rescue his abducted sidekick Robin. The game is played from an isometric 3/4 view, which displays the in-game environments from an overhead perspective at a slight angle.

An adventure game, the player is tasked with guiding Batman throughout his Batcave so he can find the seven missing pieces needed to complete his Batmobile. Once finished, Batman will use the Batmobile to help him find Robin. Unfortunately (and curiously) the Batcave has been overrun with all sorts of strange creatures, from manic dogs to gargoyle-like monsters, making our hero’s journey for spare parts a treacherous one.

This is a game I never actually played nor did I know anything about it until just a few days ago. If anything, it certainly has a unique plot. Rarely do you find a Batman game where his goal is to fix his car. Thanks to the glory that is Wikipedia, I found a few old reviews of the game from Crash magazine and Your Sinclair in case you’re interested. If you’d like to see how the game looks, below is some gameplay footage uploaded by YouTube user superherovideogames. Until next time.

Peace & Pixels

Picture comes from Wikipedia’s page on the game.

Wrestlemania: The Arcade Game

Earlier tonight, professional wrestling company World Wrestling Entertainment kicked off its  30th annual Wrestlemania, its premiere event of the spring. Since its inception, Wrestlemania has provided some of professional wrestling’s greatest moments, and has featured some of the job’s biggest names such as original legends Hulk Hogan, Andre the Giant (RIP), and the Ultimate Warrior, to later phenoms like the Undertaker, Stone Cold Steve Austin, and The Rock.

As a kid, back when the the WWE was the WWF (World Wrestling Federation) Wrestlemania was something I looked forward to happening, even though I rarely saw any of the Wrestlemanias live. It was always a joy to see the matches that escalated things before Wrestlemania, especially when it was a feud between wrestlers. My favorite feud was between Steve Austin and Shawn Michaels, a battle that led up to their main event at Wrestlemania XIV featuring boxing great Mike Tyson as the special guest referee. Austin beat Michaels to earn the WWF Championship, the first of his career.

In tardy celebration of the thirtieth Wrestlemania, I wanted to cover an old classic I enjoyed as a youth: WWF Wrestlemania.

Back in the day.

Developed by Midway and released first in the arcades in 1995, WWF Wrestlemania is an arcade brawler that features a roster of eight of the WWF’s superstars– Undertaker, Yokozuna (RIP), Shawn Michaels, Bret “The Hitman” Hart, Doink the Clown, Lex Luger, Razor Ramon, and Bam Bam Bigelow (RIP)– at the time.

Unlike later wrestling games such as Acclaim’s WWF War Zone and THQ’s Smackdown! series, WWF Wrestlemania was more of an arcade fighter in the spirit of Capcom’s Street Fighter II and Midway’s own Mortal Kombat. Wrestlers could use punches, kicks, throws, grab moves and reversals to do battle, and could even unleash a powerful combo once they built up enough energy.  If that wasn’t enough, each wrestler had a set of unique special moves based on his persona that he could perform during a fight. For example, the Undertaker, being the gothic figure he is, could shoot a series of wraiths from his hands. Yokozuna, using the sumo wrestler gimmick, could toss powder into his opponent’s eyes.

WWF Wrestlemania featured both single-player multi-player options. The two single-player game play modes were: Intercontinental Championship and WWF Championship. Each mode required the player to play through several matches, some of which required fighting multiple opponents at once. The WWF Championship was especially difficult to win. The player had to defeat two matches of two opponents, two matches of three opponents, and then after all of that, beat every wrestler in the game!

This game was a lot of fun to play. It provided the fast and thrilling action that arcade fighter should, making it delight to beat the tar out your opponents. The game looked great, featuring digitized sprites of the wrestlers and a large colorful arena. The sound was equally impressive, with great audio for hits and grunts (I particularly liked the way wrestlers yelled when they were tossed out of the ring) and cheers from the crowd. Once you drained your opponent’s life bar, a little kid in the crowd would often holler, “Pin him!”

What really gave the game a great sense of humor and atmosphere was the commentary provided by Vince McMahon and Jerry “The King” Lawler. Commentary in professional wrestling is half of the fun, but in fighting games it doesn’t extend much past an announcement of the round number and “Fight!” Hearing McMahon and Lawler go wild during a match was hilarious, and gets a chuckle out of me to this day. Lawler would sometimes say things like, “I think I saw some teeth pop out!” and “What a moron!”, while McMahon would often yell, “That’s not very fair!” and “This is a complete disaster!”

WWF Wrestlemania was ported later in 1995 to the personal computer, several home consoles and portable systems of that year re-branded as WWF Wrestlemania: The Arcade Game. I owned the personal computer version, which I played with a gamepad. Below is some gameplay footage from the PlayStation version of the game uploaded by Wres Tling Games.

Thirty years of Wrestlemania; hard to believe it’s been that long. Here is an old video of the making of WWF Wrestlemania featuring Bret Hart (respect to Patrick Scott Patterson for the upload).

Until next time.

Peace & Pixels

Photo comes from (which provided much of the info for this post) and