Say What??

I nearly didn’t type this because blogging about politics is something I’m really no good at. Honestly, I’m barely good at covering games, but I read an article recently that made me stop and ponder.

Here’s an article from Eurogamer that caused my pause. Basically, the NRA (in a statement by its executive vice president Wayne LaPierre) has blamed the video game industry for corrupting people through its publishing of violent video games. Later, the organization realizes an iOS shooting game that teaches people how to shoot guns. The game, named NRA: Practice Range, is advertised as a teaching tool and is actually meant to promote gun safety. What better way to do that than with a flick of a finger? The clincher in all this? The game is rated for ages 12 and up!

At first, I was actually quite irked when I read that article. The whole thing seemed to reek of hypocrisy. Why blame the video game industry for corrupting people than release a game that teaches people how to shoot guns?

Therein lies the rub. The NRA’s gun is meant for education, not the fantastical act of slaughter. It’s possible the NRA believes Practice Range  is nobler than other shooting games in the video game industry because of its intent to educate.

And yet that doesn’t ring true either. With the all the violence that has occurred, especially against children, why would the NRA have an iOS shooting game that is rated so low, even if no actual people are shot? It just seems counter-intuitive even with the game’s focus on education.

And education about proper gun use likely wasn’t a problem for Sandy Hook shooter Adam Lanza. He went to the gun range with his mom and even used ear plugs during his rampage, which may or may not have come from his habits at the range.

President Obama has already released his proposals for gun control, and part of his approach to gun control includes researching video games and their possible effect on people. Not that I mind the study, but I’m certain of this: no amount of legislation will be better than parental intervention. That’s common sense for most, I’m sure. Let’s see what happens.

Until next time.

Peace & Pixels

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Final Fringe Friday

I’m going to take yet another break from video games to focus on television. In just a few minutes, Fox will air its final episode of Fringe just months before the show’s fifth birthday. Thus the “Fringe Friday” era of TV will come to an end.

Of course, there just had to be a Bulls game on the same night…

Fringe will get my attention though, as it has in the past few years. I didn’t start off liking the show; I thought it was just an X-Files rehash. Of course, actually watching the show made me appreciate it for the type of program it is. I love its sense of subtlety, mystery and conspiracy. It’s a show that demands its viewers pay attention, and so far the payoff has been worth the time for me.

I came to Fringe late, so I don’t remember the first time the Observers appeared or when Peter first kissed Olivia. I do remember the first time that I saw one of the show’s many glyphs. That was around the beginning of 2011, when I began to actually watch the show. I found myself engrossed in what those glyphs meant and through Google’s ramose touch, found this post by Julian Sanchez (a few years late) which impressively explained the meaning behind the glyphs’ meaning.

From there, I just kept watching. I started out looking at some old episodes on the show’s website than visited Fringepedia to catch up on its history.

Now, here’s the last stand of the show. So many mysteries and so many memories; it’s been a great show to watch. I would’ve liked John Noble to get an Emmy nod, but we can’t have everything. At  least Astrid got her own episode, though.

Go Bulls and good-bye Fringe. It’s been good.

Peace & Pixels